connecting users of the CorelDRAW family of products

guidelines corel 10 vs X4

rated by 0 users
This post has 4 Replies | 2 Followers

Page 1 of 1 (5 items) | RSS

p33ch4 Posted: 09-01-2008 2:01

Hello is it possible to set up guidelines in X4 to work as it was in corel 10? Basicaly I need object to snap to guidelines same way as it was in corel 10.

Thanks

Top 25 Contributor
Stockholm, Sweden
Male

 Yes, just turn on snapping to guidelines. You have fast access to the snap options in the standard toolbar. It's a dropdown menu there.

Ofc I know about this options, but it doesn´t make objects to snap to guidelines same way as it was in older versions of Corel, where it is easier and you dont need precious targeting with mouse or dragging object from very center to center them in guidelines cross. I need it for my work, because snaping objects "older" way is faster and easier and I do a lot of snaping.

Top 25 Contributor
Stockholm, Sweden
Male

 I think the new snapping options that were pulled out of Designer were a great addition if you want to work in an exact manner. I don't remember how snap to guidelines worked in version 9 and 10, but I do not miss it. Perhaps you should just shut "Snap to Objects" off?

Top 50 Contributor
St. Albert Alberta Canada
Male

The HUGE difference and equally huge enhancements are that snaps (to either guidelines or objects) are sensitive to where you grab the object. This permits snapping to any node or the "bounding box," depending on where you grab the object. And it will even tell you where it is going to snap to.

Summary: it is VERY important where you grab the object. See attachment


Paul McGee St. Albert, Alberta, Canada

Page 1 of 1 (5 items) | RSS
© 2008 Corel Corporation. The content herein is in the form of a personal web log ("Blog") or forum posting. As such, the views expressed in this site are those of the participants and do not necessarily reflect the views of Corel Corporation, or its affiliates and their respective officers, directors, employees and agents. Terms and Conditions.